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Robotron: 2084

Designed and programmed
by Eugene Jarvis
and Larry DeMar (Vidkidz)

The design of Robotron was
influenced by Berzerk and the
Commodore PET game Chase.
It's original concept name wa
"Robot Wars: 1984."
The prototype of the game was
built on a Defender platform
with a Stargate board and two
Atari 2600 joysticks attached
to a pail. Jarvis came up
with the control design after
breaking his hand in an auto-
mobile accident.
Williams is sued by Walt
Disney Productions for
copyright and patent
infringement regarding
Williams use of "tron" in
Robotron. Williams wins the
suit and Walt Disney releases
Tron on time.

Tips and Tricks:
Robotron Name Trick :
1. Fire up while moving right
and press Player 1 button
2. Fire down while moving up
and press Player 2 button
3. Move down while firing up
Trick must be done during game
play. The designer's names
will appear and stay on the
screen until the right
joystick is released from the
up position. Your game is
over(!) once you've done this
trick.

Get points and extra men :
This will get you lots of
points and extra men but at a
VERY slow pace. This is good
if you are going for that 200
million game and want to let
someone hold the game for you
while you take a break or a
nap. On any 5th stage ( the
ones with the brain guys )
shoot everything but 1 or 2
brains. Try and get them to
follow you to the top right
side of the screen. While
touching the right side of the
screen move all the way to the
bottom. Keep shooting up. The
Brains can't move all the way
to the right so you can't hit
them but there snake shot will
move to the right and you will
hit that. The brains will just
sit there and walk right not
down. So you can stay there
for ever and shoot the snake
shots. But you only get 25
points (I think) per shot.
This is also good if you want
to get a 9,999,975 score, if
you are close just get to that
screen and reach the top.
Watch out for the stray shot
that goes to the left, you may
have to move left quick to
kill it.

On the tank levels: If you
need a quick break during the
game, leave one tank. Let it
fire about 20 shots - do not
shoot. At this point it will
stop firing, and you can rest
until you're ready to go on.
This should work during all
tank levels.